Summoners War Easy Way to Get 3 Star Monsters
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Superlative Monsters to Go from the New Default 4-Star/iii-Star Summoners War Event
Summoners War: Sky Arena , the pop turn-based RPG loved by millions worldwide has merely announced the return of a very special event chosen "Summon Special! Default 4-Star Monster Summon and Skill Level-Upward Result". This is a very special event and is coming to the game for the three rd time where players tin can subcontract and grind for points which are farther used for summoning Natural 4-Star monsters of Burn/H2o/Wind elements equally well as Natural iii-Star monsters of Light/Dark elements. Players can also further use their points to skill upwards the chosen monster.
The event starts on July eleven th and ends on August 22 nd after server reset. Apart from summoning these monsters and skilling them upward, players can also awaken/evolve these monsters to their awakened forms/5-Star (if default 4-Star) and 6-Star further, respectively. Let'south take a look at some of the top choices for the upcoming upshot. For the simplicity of the list, we volition divide our list into pinnacle 4-Stars monsters and 3-Star monsters you tin can choose from for the upcoming consequence.
Top Natural 4-Star Monsters
In this section, we volition be covering all the potentially best four-Star monsters bachelor to cull from this issue. We will embrace their aspects and their strong points. Keep in listen that only monsters from the Fire/Water/Wind elemental attributes will be shown every bit we are keeping information technology limited to only monsters available to summon from the effect. Too, keep in listen that a single roll/summon costs 500 points in the event and the total limit per twenty-four hours for collecting points is thousand. So, choose carefully who y'all want to summon, and we in no way force y'all to choose from this listing only. Let's begin with the list, summoners!
- Lushen (Air current Joker) – Lushen is the awakened form of the natural 4-Star monster Wind Joker. He is a staple unit for any carve AOE team and tin also assist to be your entrada farmer for EXP gains. He has 2 AOE skills with his iii rd skill Amputation Magic as well ignores enemies' defense so he is extremely useful in PvP aspects too. He is also frequently used in multiple types of dungeon speed teams with him existence in that location to clear out the initial waves fast due to his 2 AOE skills. He is likewise used frequently in RTA and tin can be used in the tower of ascent for speed clears. Overall, he is a pinnacle-tier 4-Star monster whose kit tin can fifty-fifty compete with the likes of many five-Star heroes. Option him if you lot lack an AOE DPS or staple farmer.
- Galleon (H2o Pirate) – Galleon is the awakened form of the natural 4-Star monster H2o Pirate. He is mainly used for speed clearing in dungeons by setting up all your DPS heroes. He does and so by reducing the defense of all enemies and increasing the attack power of all allies using his 3 rd skill Time to Loot. He tin also exist used as an initiator for many cleave teams with an Attack Bar buffer like Bernard. Overall, he is a strong option if y'all want to build a speed clear team for dungeons or need an initiator which tin lower defence force while also increasing set on in arena/RTA.
- Khmun (Fire Anubis) – Khmun is the awakened course of the natural four-Star monster Fire Anubis. He is mainly used for surviving tough enemies and can be useful as a tank. He can too exist used in various content like Labyrinth, Social club Wars, and Club Siege. He is a staple unit for any bruiser team as his passive Savior is an insane protective ability that gives a Shield equal to xx% of his MAX HP to the hero with the lowest HP currently. He is a good choice to pick if you lot practise not have a supportive tank that tin can protect allies. Players can build him slow due to his passive.
- Sabrina (Water Boomerang Warrior) – Sabrina is the awakened form of the natural 4-Star monster Water Boomerang Warrior. Sabrina is one of the twins, with the other being Talia the H2o Chakram Dancer. They are used together frequently because their passives are linked. One time used together, they both attack simultaneously considering of their passive. Sabrina is the core element of many speed runs or normal runs for dungeon farming. Sabrina'southward passive states that she receives less harm from enemies with benign effects and deals more damage to enemies with beneficial effects. This effect is also shared with the h2o chakram trip the light fantastic toe if she is on the team. Overall, pick this hero if you have the other counterpart for her and are lacking the h2o boomerang warrior as without water chakram dancer, she is not that good but together they are very powerful.
- Talia (Water Chakram Dancer) – Talia is the awakened class of the natural iv-Star monster Water Chakram Dancer. As mentioned with Sabrina, Talia is a great pick to cull from this event for the aforementioned reasons just only if you are already having Sabrina and defective Talia as together, they are very powerful for whatsoever team. Talia's 3 rd power Deadly Dance is a very strong ability that attacks an enemy 2 times and deals more damage to enemies with lower HP. This skill will also deal more impairment if Boomerang Warrior is attacking together. This skill can effectively nuke whatsoever dominate with lower than 50% HP.
- Chasun (Air current Sky Dancer) – Chasun is the awakened form of the natural 4-Star monster Wind Sky Dancer. She is a great healer who tin heal units to full HP even if they are surviving on one HP with her 3 rd ability Fallen Blossoms. She also heals ignoring the unhealable debuff with this skill. Her 2 nd skill Amuse heals all allies and also increases their attack power. She is a menace to be dealt with specially on violent runes where she can easily bike between her turns for crazy amounts of healing. Overall, nosotros would highly recommend choosing her if you do non plan to use the Light Fairy Queen Flan because she tin can as well be extremely skillful for healing likewise equally provides the aforementioned role as Chasun.
- Skogul (Air current Giant Warrior) – Skogul is the awakened form of the natural 4-Star monster Wind Giant Warrior. He is a straight-up tank with nuke potential. He is ofttimes used in the arena, RTA, and guild wars due to his ability to nuke squishy heroes with his 2 nd power Atlas Stone. The ability states that he swings the rock up in the air for one plow after which it slams all enemies and deals damage equal to his MAX HP. This attack can't be counterattacked. He is a great unit for any tank cleave team or against squishy heroes. Build him super tanky with resistance and with healer/support units in the team for an easy fourth dimension cleaving.
- Orion (Water Brownie Sorcerer) – Orion is the awakened form of the natural four-Star monster Water Brownie Sorcerer. He is a unique unit with abilities that can strip buffs and inflict multiple debuffs on a short cooldown power Harmless Prank. His power to skill cycle is besides insane with his inbuilt RNG on skill 1 to get another plough. Paired with Violent runes, this RNG comes more in your favor. He is a useful unit to employ in Guild Wars and Arena. Simply build him fast and with high accuracy then his debuffs don't become resisted.
Top Natural three-Star Monsters to get from the Upshot
- Miho (Nighttime Martial Cat) – Miho is the secondary awakened form of the natural 3-Star monster Dark Martial Cat. She is a beast in any form of PvP content and being but a 3-Star monster is relatively like shooting fish in a barrel to go. After her secondary awakening, her passive Eye For An Eye states that she will counterattack whenever she gets striking by a critical hit and stuns the target for ane turn also. This passive also increases her attack bar past 30% every time she is striking by a critical hitting. This makes her a valuable asset in any team and she tin easily even solo teams which are formed of DPS. The only counter to her is the means to one-shot her or using Tesarion to cake her passive. Players tin can choose this hero from the result for the natural 3-Star if they practice not have it.
- Kro (Dark Inugami) – Kro is the secondary awakened grade of the natural iii-Star monster Nighttime Inugami. Kro is a crazy one shotter with the potential to do the highest damage to bosses. He is a must-pick if you do not own him as he tin make progress in dungeons very easily. He does this with his 3 rd ability Scar . The ability is a single target DPS skill that increases the damage by an additional 50% per debuff on the target.
- Thrain (Dark Grim Reaper) – Thrain is the secondary awakened grade of the natural 3-Star monster Dark Grim Reaper. Thrain, after his secondary awakening recently, is a tiptop-tier AOE stunner and continuous damager. His 3 rd skill Doomsday states that he performs an AOE assail with a 100% take chances to Stun for 1 turn and recovers his Attack bar past 20% per stack of continuous damage. His ii nd skill Plague inflicts 2 stacks of continuous harm for 2 turns and gains another plough instantly. He is a top-tier pick for PvE content like ToA and ToA Hard/Hell Mode.
- Basalt (Dark Boxing Mammoth) – Basalt is the awakened grade of the natural iii-Star monster Dark Battle Mammoth. Basalt is a menace to exist dealt with in many PvE and PvP areas. He is a tank/utility type champion with skills to support his team too as being a great dark type tanker. His 3 rd ability Hell Stomp inflicts damage proportional to his Defence force to all enemies and decreases their Attack Bar by 35% each likewise. This skill is a hard-striking i.
- Eshir (Light Werewolf) – Eshir is the secondary awakened form of the natural 3-Star monster Light Werewolf. Eshir is a i-shot type hero and he can do so past remaining very tanky also. He is the perfect definition of a bruiser. His 3 rd ability Massacre states "violently attacks the enemy 4 times to inflict damage proportionate to my MAX HP and removes a beneficial effect with each attack. If yous successfully remove a beneficial effect, the harm inflicted by the remaining attacks will exist increased by 20%, and the cooldown time will reset if the enemy dies." He has the potential to solo many teams if gear up properly.
- Jultan (Dark Werewolf) – Jultan is the secondary awakened form of the natural 3-Star monster Dark Werewolf. Jultan is a tank sustain with a unique mechanic of reflecting damage in-built. His passive Disdain states "Inflicts 12% of his MAX HP as damage when yous're attacked with a critical hit. Inflicts Continuous Harm for 1 plow with a 50% gamble and weakens the Defence force for i turn with every attack." Jultan can be congenital extremely tanky with resistance so he cannot become stunned. He too tin be a very good choice against light-heavy teams. He is mostly used for PvP content like Club Wars and Arena. Drafting him In RTA can be risky as he has many counters.
That is information technology for all our recommendations to cull from in the upcoming upshot of Summoners State of war: Sky Arena by Com2US. We recommend all players research what they lack and choice the hero they want the well-nigh or the hero which can fill the gap in their team compositions. To get a meliorate understanding of the result, feel free to check out the official Issue Notes . We recommend playing Summoners War on a PC with BlueStacks using a keyboard and mouse for the best feel.
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Source: https://www.bluestacks.com/blog/updates/summoners-war-sky-arena/sw-best-picks-monsters-en.html
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